COMMANDER · DECK
Trying out 4c Rashmi control
Bracket 4 · Optimized@Wildroar · 2024-11-12
DECK $
$14,741.54
MYTHIC
21
RARE
50
UNCOMMON
22
COMMON
7
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
15 cardsEnchantment
6 cardsArtifact
18 cardsSorcery
6 cardsInstant
24 cardsLand
29 cardsMONEY CARDS·80 CARDS·$11,785.66
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Creature
14 cardsEnchantment
4 cardsArtifact
12 cardsSorcery
4 cardsInstant
21 cardsLand
25 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 17 game changers — Bracket 3 allows 3
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 17 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Demonic Consultation + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Kinnan, Bonder Prodigy + Basalt Monolith — Bracket 3, two-card combo, for six mana or less, pieces included
- Tainted Pact + Laboratory Maniac — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
18 banned cards, commander banned as a commander
BANNED · 18
BANNED AS A COMMANDER · 1
CEDH
Reads as cEDH
- 17 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
9 banned cards, 26 cards not in the pool
BANNED · 9
NOT IN THE POOL · 26
CURVE
COLOR
TYPES
Land29
Nonbasic26
Basic3
Forest5
Island5
Swamp5
Mountain3
Saga1
Urza's1
Instant24
Trap1
Artifact18
Creature17
Druid3
Elf3
Human3
Wizard3
Merfolk2
Archer1
Avatar1
Berserker1
Bird1
Drake1
Elemental1
Faerie1
Goblin1
Illusion1
Incarnation1
Noble1
Orc1
Rogue1
Shaman1
Spirit1
Outlaws1
Party4
Enchantment7
Aura3
Saga1
Urza's1
Sorcery7
Avatar1
Legends12
Historic28
LAND PROBABILITY
29 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.3%
TURN 555.6%
TURN 677.6%
TURN 790.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedWin the game
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