MetaMox
COMMANDER · DECK

Winota, Strike Force

No bracket · Banned
2020-07-01
Winota, Joiner of Forces
110 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$1,364.97
MYTHIC
33
RARE
108
UNCOMMON
28
COMMON
31
COMMAND1 CARD

Creature

1 cards
MAIN109 CARDS

Planeswalker

2 cards

Creature

31 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

10 cards

Sorcery

11 cards

Instant

11 cards

Land

24 cards
MAYBE90 CARDS

Planeswalker

1 cards

Creature

49 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

9 cards

Sorcery

12 cards

Instant

7 cards

Land

4 cards
MONEY CARDS·112 CARDS·$1,067.80
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Planeswalker

1 cards

Creature

53 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

15 cards

Sorcery

9 cards

Instant

15 cards

Land

11 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
008114218310465146+
COLOR
W: 49 pipsR: 55 pipsC: 150 pips
TYPES
Land39
Nonbasic22
Basic17
Mountain10
Plains9
Creature32
Human15
Soldier8
Knight6
Angel3
Dragon3
Phyrexian3
Warrior3
Cat2
Goblin2
God2
Pirate2
Praetor2
Boar1
Giant1
Monkey1
Shaman1
Spirit1
Wall1
Outlaws2
Party3
Instant12
Artifact11
Equipment4
Wall1
Sorcery11
Enchantment8
God1
Planeswalker2
Chandra1
Elspeth1
Legends16
Historic26
LAND PROBABILITY
39 LANDS · 109 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 541.9%
TURN 664.4%
TURN 780.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite damageOpponents discard their handsInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Group
Color
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