MetaMox
COMMANDER · DECK
2016-05-25
ONLY 99 CARDSNO COMMANDER
DECK $
$144.32
MYTHIC
7
RARE
39
UNCOMMON
16
COMMON
38
MAIN99 CARDS

Planeswalker

1 cards
NAMECOSTPRICE

Creature

23 cards

Enchantment

7 cards

Artifact

8 cards

Sorcery

9 cards

Instant

15 cards

Land

5 cards
SIDEBOARD1 CARD
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • Heartless Hidetsugu + Bitter Feud: early arguably two-card combo, with no mana to spend
  • Heartless Hidetsugu + Curse of Bloodletting: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
10511321038417596+
COLOR
R: 88 pipsC: 149 pips
TYPES
Land36
Nonbasic4
Basic32
Mountain32
Creature23
Elemental4
Shaman4
Human3
Dragon2
Goblin2
Incarnation2
Phoenix2
Warrior2
Beast1
Devil1
Elk1
Giant1
Hellion1
Minotaur1
Ogre1
Phyrexian1
Praetor1
Satyr1
Spellshaper1
Spirit1
Wizard1
Party3
Instant15
Artifact9
Elk1
Equipment1
Sorcery9
Enchantment8
Aura1
Curse1
Satyr1
Planeswalker1
Chandra1
Legends7
Historic16
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageTarget opponent loses the game
Infinite magecraft triggersInfinite red manaInfinite storm count
Group
Color
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