MetaMox
COMMANDER · DECK

Temur dragon ramp

Bracket 3 · Upgraded
2020-12-19
ONLY 99 CARDS
DECK $
$761.67
MYTHIC
10
RARE
35
UNCOMMON
22
COMMON
32
COMMAND2 CARDS
MAIN97 CARDS

Planeswalker

1 card

Creature

26 cards

Enchantment

8 cards

Artifact

11 cards

Sorcery

5 cards

Instant

9 cards

Land

17 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
  • Staff of Domination + Alena, Kessig Trapper: late two-card combo, for eight mana or less, pieces included
  • Umbral Mantle + Alena, Kessig Trapper: late two-card combo, for eight mana or less, pieces included
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
00511422035445126+
COLOR
U: 16.5 pipsR: 39 pipsG: 18.5 pipsC: 137 pips
TYPES
Land37
Nonbasic14
Basic23
Mountain14
Forest8
Island8
Creature28
Dragon17
Human4
Wizard4
Phyrexian2
Cat1
Cleric1
Construct1
Dreadnought1
Elder1
Elf1
Golem1
Merfolk1
Scout1
Shaman1
Spirit1
Party5
Artifact14
Equipment4
Phyrexian2
Construct1
Dreadnought1
Golem1
Instant9
Enchantment8
Sorcery5
Arcane1
Planeswalker1
Kiora1
Legends8
Historic22
LAND PROBABILITY
37 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.4%
TURN 537.1%
TURN 659.2%
TURN 776.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite red mana
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite red manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite untap of creatures you controlInfinite mana creatures you control can produceInfinite red mana
Infinite untap of creatures you controlInfinite mana creatures you control can produceInfinite red mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control
Group
Color
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