COMMANDER · DECK
Arcades, the Strategist
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
30 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
7 cardsInstant
15 cardsLand
24 cardsMONEY CARDS·33 CARDS·$103.46
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Creature
10 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
4 cardsInstant
12 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic21
Basic14
Plains7
Forest6
Island5
Creature31
Wall13
Human5
Plant3
Turtle3
Jellyfish2
Soldier2
Spirit2
Cleric1
Crocodile1
Dog1
Dragon1
Druid1
Elder1
Eldrazi1
Elemental1
Elk1
Golem1
Illusion1
Rogue1
Shapeshifter1
Starfish1
Wizard1
Outlaws1
Party3
Instant15
Artifact10
Equipment2
Wall2
Golem1
Sorcery7
Enchantment5
Legends4
Historic14
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
23 cards not in the pool
NOT IN THE POOL · 23
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