MetaMox
COMMANDER · DECK
@Mustang_05 · 2026-07-12
Ziatora, the Incinerator
DECK $
$399.89
MYTHIC
17
RARE
50
UNCOMMON
16
COMMON
17
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

34 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

8 cards

Sorcery

9 cards

Instant

7 cards

Land

31 cards
MONEY CARDS·56 CARDS·$304.72
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Creature

22 cards

Enchantment

6 cards

Artifact

6 cards

Sorcery

6 cards

Instant

3 cards

Land

13 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0091122113134105106+
COLOR
B: 36 pipsR: 26 pipsG: 46 pipsC: 138 pips
TYPES
Creature35
Human8
Spirit6
Dragon5
Shaman4
Elemental3
Horror3
Plant3
Warrior3
Demon2
Dinosaur2
Frog2
Goblin2
Phyrexian2
Wizard2
Angel1
Artificer1
Avatar1
Beast1
Chimera1
Druid1
Elder1
Eldrazi1
Elf1
God1
Lizard1
Noble1
Pirate1
Rhino1
Scout1
Snake1
Warlock1
Zombie1
Outlaws2
Party5
Land34
Nonbasic28
Basic6
Forest6
Mountain6
Swamp5
Sorcery10
Adventure1
Book1
Enchantment9
God1
Artifact8
Equipment3
Adventure1
Book1
Instant7
Legends23
Historic28
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS9 COMBOS
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Near-infinite colored mana
  • Near-infinite Treasure tokens
  • Return all creature cards from your graveyard to the battlefield
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite colored mana
LEGALITYCOMMANDER-FAMILY FORMATS
Group
Color
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