MetaMox
COMMANDER · DECK

White Mental

Bracket 4 · Optimized
2020-12-08
Brion Stoutarm
101 CARDS (LIMIT 100)
DECK $
$1,766.06
MYTHIC
17
RARE
45
UNCOMMON
16
COMMON
23
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN100 CARDS

Planeswalker

2 cards

Creature

31 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

7 cards

Sorcery

8 cards

Instant

12 cards

Land

19 cards
MONEY CARDS·55 CARDS·$1,397.77
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Planeswalker

1 card

Creature

20 cards

Enchantment

5 cards

Artifact

5 cards

Sorcery

6 cards

Instant

7 cards

Land

11 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
CURVE
109110214314495106+
COLOR
W: 47 pipsR: 57 pipsC: 140 pips
TYPES
Land33
Nonbasic18
Basic15
Plains10
Mountain9
Human1
Warlock1
Creature32
Giant6
Human6
Elemental4
Soldier4
Avatar3
Cleric3
Dragon3
Adventure2
Angel2
Dwarf2
Spirit2
Warrior2
Ape1
Berserker1
Cat1
Horror1
Incarnation1
Insect1
Kavu1
Kor1
Noble1
Phyrexian1
Shapeshifter1
Warlock1
Changeling1
Outlaws1
Party5
Instant14
Adventure1
Giant1
Sorcery9
Adventure1
Giant1
Artifact8
Equipment2
Human1
Soldier1
Enchantment8
Aura2
Planeswalker2
Chandra1
Nahiri1
Legends9
Historic17
LAND PROBABILITY
32 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.8%
TURN 550.1%
TURN 672.7%
TURN 786.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS20 COMBOS
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damage to one opponentTarget opponent loses the game
Near-infinite damage to one opponentTarget opponent loses the game
Near-infinite damage to one opponentTarget opponent loses the game
Near-infinite damage to one opponentTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite lifegainTarget opponent loses the gameNear-infinite damage to one opponent
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Near-infinite damageTarget opponent loses the game
Each opponent loses the gameNear-infinite damage
Near-infinite lifegainTarget opponent loses the gameNear-infinite damage to one opponent
Near-infinite damageTarget opponent loses the game
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Near-infinite damageTarget opponent loses the game
Each opponent loses the gameNear-infinite damage
Near-infinite damageTarget opponent loses the game
Group
Color
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