COMMANDER · DECK
Spells and such
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
4 cardsEnchantment
15 cardsArtifact
11 cardsSorcery
14 cardsInstant
20 cardsLand
14 cardsMONEY CARDS·57 CARDS·$1,342.95
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Creature
4 cardsEnchantment
10 cardsArtifact
10 cardsSorcery
6 cardsInstant
16 cardsLand
11 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic11
Basic23
Island10
Mountain10
Plains9
Saga1
Urza's1
Instant20
Enchantment16
Class1
Saga1
Urza's1
Sorcery14
Artifact13
Equipment1
Human1
Soldier1
Creature5
Pirate2
Bird1
Dwarf1
Goblin1
Human1
Monkey1
Shaman1
Soldier1
Wizard1
Outlaws2
Party1
Planeswalker1
Ral1
Legends4
Historic17
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
No bracket · Banned
2 banned cards — the list isn’t Commander-legal, so it has no bracket See legality ↓
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS8 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite blue mana that can only be spent to cast instant and/or sorcery spells
- Near-infinite damage
- Near-infinitely large creatures until end of turn
- Near-infinite magecraft triggers
- Near-infinite proliferate
- Near-infinite red mana that can only be spent to cast instant and/or sorcery spells
- Near-infinite storm count
- Near-infinite untap of creatures you control
- Near-infinite mana creatures you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite red mana
- Infinite storm count
- Exile your library with the ability to play the exiled cards until end of turn
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite red mana
- Infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
2 banned cards
BANNED · 2
DUEL COMMANDER
Not legal
13 banned cards
BANNED · 13
CEDH
Not legal
- 10 game changers — cEDH lists run 10 or more
- Not Commander-legal, so not cEDH either
BANNED · 2
BRAWL (HISTORIC)
Not legal
5 banned cards, 27 cards not in the pool
BANNED · 5
NOT IN THE POOL · 27
Comments · 0
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