COMMANDER · DECK
Minstrel
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
26 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
10 cardsInstant
12 cardsLand
37 cardsMONEY CARDS·46 CARDS·$384.82
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Creature
17 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
4 cardsInstant
10 cardsLand
9 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land41
Nonbasic32
Basic9
Town23
Forest8
Adventure5
Island3
Mountain2
Plains2
Swamp2
Vehicle1
Creature27
Elemental5
Human5
Scout4
Elf3
Beast2
Bird2
Insect2
Monk2
Noble2
Angel1
Bard1
Bear1
Chimera1
Citizen1
Druid1
Dryad1
Horror1
Merfolk1
Nymph1
Plant1
Serpent1
Shaman1
Shapeshifter1
Snake1
Sorcery14
Adventure4
Town4
Instant13
Adventure1
Town1
Artifact6
Vehicle2
Town1
Enchantment6
Dryad1
Nymph1
Legends13
Historic17
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
11 cards not in the pool
NOT IN THE POOL · 11
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