MetaMox
COMMANDER · DECK

minotaur cum

Bracket 3 · Upgraded
2020-08-22
Neheb, the Eternal
DECK $
$671.86
MYTHIC
14
RARE
39
UNCOMMON
19
COMMON
28
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

10 cards

Enchantment

6 cards

Artifact

11 cards

Sorcery

21 cards

Instant

13 cards

Land

15 cards
MONEY CARDS·55 CARDS·$529.78
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Planeswalker

1 card

Creature

4 cards

Enchantment

6 cards

Artifact

9 cards

Sorcery

16 cards

Instant

11 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Neheb, the Eternal + Aggravated Assault: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
CURVE
00611921631046546+
COLOR
R: 80 pipsC: 109 pips
TYPES
Land38
Nonbasic15
Basic23
Mountain23
Desert3
Cave1
God1
Sorcery22
Instant14
Adventure1
Artifact13
Equipment5
Cave1
Eldrazi1
Reflection1
Creature11
Elemental2
Human2
Minotaur2
Warrior2
Zombie2
Devil1
Dragon1
Dwarf1
Eldrazi1
Giant1
God1
Knight1
Noble1
Reflection1
Wizard1
Party3
Enchantment7
Adventure1
Planeswalker1
Chandra1
Legends8
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite magecraft triggersInfinite storm count
Infinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite combat damageNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Near-infinite damage to all players
Infinite magecraft triggersInfinite red manaInfinite storm countExile your library with the ability to play the exiled cards until end of turn
Infinite magecraft triggersInfinite red manaInfinite storm count
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Each opponent loses the gameNear-infinite damage
Group
Color
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