COMMANDER · DECK
Trix are for Kids
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
4 cardsCreature
19 cardsEnchantment
12 cardsArtifact
10 cardsSorcery
6 cardsInstant
15 cardsLand
17 cardsMONEY CARDS·59 CARDS·$444.13
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Planeswalker
3 cardsCreature
14 cardsEnchantment
9 cardsArtifact
8 cardsSorcery
5 cardsInstant
11 cardsLand
9 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic15
Basic18
Island13
Plains8
Creature20
Wizard6
Human4
Horror2
Phyrexian2
Squid2
Artificer1
Avatar1
Bird1
Faerie1
Gnome1
Golem1
Illusion1
Jellyfish1
Merfolk1
Noble1
Praetor1
Rabbit1
Rogue1
Saga1
Shark1
Sphinx1
Spirit1
Vedalken1
Wall1
Outlaws1
Party7
Instant15
Enchantment13
Class1
Phyrexian1
Praetor1
Saga1
Artifact12
Book1
Golem1
Horror1
Phyrexian1
Sorcery6
Planeswalker4
Jace1
Mordenkainen1
Narset1
Teferi1
Legends18
Historic29
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS7 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite looting
- Infinite self-discard triggers
- Infinite draw triggers
- Near-infinite card draw for each opponent
- Near-infinite draw triggers for each opponent
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite draw triggers for target opponent
- Near-infinite lifegain triggers for opponents
- Near-infinite lifegain for opponents
Bracket 1
doesn’t raise the bracket
- Infinite looting
- Infinite self-discard triggers
- Infinite draw triggers
- Near-infinite card draw for each opponent
- Near-infinite draw triggers for each opponent
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers for all players
- Infinite rummaging for all players
- Infinite self-discard triggers for all players
- Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Near-infinite card draw for target opponent
- Near-infinite draw triggers for target opponent
- Infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite mill
- Near-infinite colored mana
- Near-infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
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