MetaMox
COMMANDER · DECK
@Rykiko · 2023-08-10
Kwain, Itinerant Meddler
DECK $
$567.82
MYTHIC
7
RARE
41
UNCOMMON
28
COMMON
24
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

4 cards

Creature

19 cards

Enchantment

12 cards

Artifact

10 cards

Sorcery

6 cards

Instant

15 cards

Land

17 cards
MONEY CARDS·59 CARDS·$444.13
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Planeswalker

3 cards

Creature

14 cards

Enchantment

9 cards

Artifact

8 cards

Sorcery

5 cards

Instant

11 cards

Land

9 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00101152203847566+
COLOR
W: 26 pipsU: 55 pipsC: 118 pips
TYPES
Land33
Nonbasic15
Basic18
Island13
Plains8
Creature20
Wizard6
Human4
Horror2
Phyrexian2
Squid2
Artificer1
Avatar1
Bird1
Faerie1
Gnome1
Golem1
Illusion1
Jellyfish1
Merfolk1
Noble1
Praetor1
Rabbit1
Rogue1
Saga1
Shark1
Sphinx1
Spirit1
Vedalken1
Wall1
Outlaws1
Party7
Instant15
Enchantment13
Class1
Phyrexian1
Praetor1
Saga1
Artifact12
Book1
Golem1
Horror1
Phyrexian1
Sorcery6
Planeswalker4
Jace1
Mordenkainen1
Narset1
Teferi1
Legends18
Historic29
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 4 · Optimized
COMBOS7 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite looting
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Near-infinite card draw for each opponent
  • Near-infinite draw triggers for each opponent
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifegain triggers for opponents
  • Near-infinite lifegain for opponents
Bracket 1
doesn’t raise the bracket
  • Infinite looting
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Near-infinite card draw for each opponent
  • Near-infinite draw triggers for each opponent
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for all players
  • Infinite rummaging for all players
  • Infinite self-discard triggers for all players
  • Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite mill
  • Near-infinite colored mana
  • Near-infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Group
Color
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