COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
27 cardsEnchantment
8 cardsArtifact
6 cardsSorcery
7 cardsInstant
8 cardsLand
31 cardsMAYBE33 CARDS
Creature
6 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
2 cardsInstant
9 cardsLand
8 cardsMONEY CARDS·76 CARDS·$644.30
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Planeswalker
2 cardsCreature
23 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
5 cardsInstant
12 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
- Glacial Chasm + Zuran Orb + Ramunap Excavator: locks the table
- Glacial Chasm + Crucible of Worlds + Exploration: locks the table
- and 19 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 22
- Glacial Chasm + Zuran Orb + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Zuran Orb + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Exploration — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Rites of Flourishing + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Wayward Swordtooth + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Rites of Flourishing + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Wayward Swordtooth — Bracket 3, locks the table
- Glacial Chasm + Ghirapur Orrery + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Ghirapur Orrery + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Storm Cauldron + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Oracle of Mul Daya — Bracket 3, locks the table
- Glacial Chasm + Storm Cauldron + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Oracle of Mul Daya — Bracket 3, locks the table
- Glacial Chasm + Aesi, Tyrant of Gyre Strait + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Aesi, Tyrant of Gyre Strait + Ramunap Excavator — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
33 cards not in the pool
NOT IN THE POOL · 33
CURVE
COLOR
TYPES
Land41
Nonbasic28
Basic13
Forest12
Island3
Swamp3
Desert1
Creature28
Beast3
Dryad3
Elemental3
Elf3
Horror3
Human3
Scout3
Shaman3
Snake3
Wizard3
Nightmare2
Cleric1
Construct1
Demon1
Dinosaur1
Druid1
Eldrazi1
Frog1
Insect1
Merfolk1
Monk1
Moonfolk1
Nymph1
Serpent1
Turtle1
Warrior1
Zombie1
Party5
Enchantment9
Dryad1
Nymph1
Instant8
Artifact7
Equipment2
Construct1
Sorcery7
Planeswalker2
Nissa2
Legends12
Historic19
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS47 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite landfall triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite landfall triggers
Infinite creature tokensInfinite ETBInfinite landfall triggers
Infinite creature tokensInfinite ETBInfinite landfall triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite landfall triggers
Infinite creature tokensInfinite ETBInfinite landfall triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite landfall triggers
Infinite landfall triggers
Infinite landfall triggers
Infinite landfall triggers
Infinite landfall triggersInfinite colorless mana during each opponent's turn
Infinite landfall triggers
Infinite landfall triggersInfinite colorless mana during each opponent's turn
Infinite landfall triggers
Infinite landfall triggers
Infinite landfall triggersInfinite colorless mana during each opponent's turn
Infinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produce
Infinite landfall triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produce
Infinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produce
Infinite card drawInfinite draw triggersNear-infinite landfall triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite landfall triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite card drawInfinite lifegain triggersInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite draw triggersInfinite landfall triggersInfinite lifegain
Infinite card drawInfinite draw triggersInfinite landfall triggersInfinite lifegainInfinite lifegain triggersInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm count
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite landfall triggers
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