MetaMox
COMMANDER · DECK

Speed

Bracket 4 · Optimized
@Callender244 · 2025-02-05
The Speed Demon
DECK $
$3,424.53
MYTHIC
21
RARE
29
UNCOMMON
19
COMMON
31
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 cards
NAMECOSTPRICE

Creature

17 cards

Enchantment

8 cards

Artifact

21 cards

Sorcery

10 cards

Instant

9 cards

Land

10 cards
MONEY CARDS·65 CARDS·$2,735.90
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Planeswalker

1 cards
NAMECOSTPRICE

Creature

13 cards

Enchantment

5 cards

Artifact

21 cards

Sorcery

9 cards

Instant

7 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 11 game changers — Bracket 3 allows 3
  • Professor Onyx + Chain of Smog: early two-card combo, for four mana or less
  • Marauding Blight-Priest + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Marauding Blight-Priest + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
  • and 7 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
CURVE
50151202103944536+
COLOR
B: 61 pipsC: 100 pips
TYPES
Land33
Nonbasic9
Basic24
Swamp24
Saga1
Urza's1
Artifact22
Equipment6
Construct1
Phyrexian1
Creature18
Vampire5
Rogue3
Cleric2
Phyrexian2
Archer1
Bat1
Construct1
Dauthi1
Demon1
Elf1
Glimmer1
Human1
Knight1
Noble1
Orc1
Praetor1
Shapeshifter1
Snake1
Spirit1
Thrull1
Zombie1
Changeling1
Outlaws3
Party5
Enchantment10
Aura1
Faerie1
Glimmer1
Room1
Saga1
Shrine1
Snake1
Urza's1
Sorcery10
Instant9
Planeswalker1
Liliana1
Legends15
Historic32
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 4 · early two-card combo, for four mana or lessInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite magecraft triggers
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
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