MetaMox
COMMANDER · DECK

Nadier and Numa

Bracket 2 · Core
2021-01-07
DECK $
$161.67
MYTHIC
3
RARE
24
UNCOMMON
20
COMMON
53
COMMAND2 CARDS
MAIN98 CARDS

Planeswalker

1 card

Creature

43 cards
NAMECOSTPRICE

Enchantment

1 card
NAMECOSTPRICE

Artifact

4 cards

Sorcery

7 cards

Instant

6 cards

Land

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 2 · Core
  • Staff of Domination + Priest of Titania: arguably two-card combo, for six mana or less, pieces included
  • Sword of the Paruns + Priest of Titania: arguably two-card combo, for six mana or less, pieces included
  • Staff of Domination + Gyre Sage: arguably two-card combo, for six mana or less, pieces included
  • and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
  • No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
41 cards not in the pool
NOT IN THE POOL · 41
NAMECOSTTYPEPRICE
CURVE
001011121931047556+
COLOR
B: 20.5 pipsG: 62.5 pipsC: 118 pips
TYPES
Creature45
Elf43
Druid13
Warrior10
Scout4
Shaman4
Assassin3
Archer1
Boar1
Elemental1
Horror1
Nissa1
Outlaws3
Party10
Land36
Nonbasic5
Basic31
Forest20
Swamp11
Sorcery7
Instant6
Artifact4
Equipment2
Planeswalker2
Elf1
Nissa1
Scout1
Vivien1
Enchantment1
Aura1
Legends8
Historic12
LAND PROBABILITY
36 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.9%
TURN 540.0%
TURN 662.4%
TURN 778.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite green mana
Infinite colored manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Infinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Group
Color
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