COMMANDER · DECK
Big Ball... äääähh Walls
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
33 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
7 cardsInstant
10 cardsLand
22 cardsMAYBE24 CARDS
Creature
15 cardsEnchantment
2 cardsArtifact
1 cardSorcery
1 cardInstant
5 cardsMONEY CARDS·44 CARDS·$207.18
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Creature
12 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
3 cardsInstant
10 cardsLand
9 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic19
Basic17
Plains11
Forest7
Island7
Desert1
Creature34
Wall23
Plant6
Human4
Soldier2
Bird1
Dog1
Dragon1
Druid1
Elder1
Illusion1
Monk1
Rogue1
Shapeshifter1
Turtle1
Outlaws1
Party1
Artifact13
Wall6
Equipment2
Instant10
Sorcery7
Enchantment6
Legends3
Historic16
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
35 cards not in the pool
NOT IN THE POOL · 35
Comments · 0
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