COMMANDER · DECK
Big Booty Mill
Bracket 2 · Core2021-03-26
DECK $
$320.38
MYTHIC
8
RARE
38
UNCOMMON
28
COMMON
45
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
17 cardsEnchantment
3 cardsArtifact
15 cardsSorcery
15 cardsInstant
12 cardsLand
17 cardsMAYBE21 CARDS
Creature
8 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
4 cardsInstant
2 cardsMONEY CARDS·54 CARDS·$241.62
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Planeswalker
2 cardsCreature
13 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
12 cardsInstant
3 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 2 · Core
- Bruvac the Grandiloquent + Traumatize: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bruvac the Grandiloquent + Traumatize — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 24 cards not in the pool
BANNED · 1
NOT IN THE POOL · 24
CURVE
COLOR
TYPES
Land35
Nonbasic15
Basic20
Island12
Swamp9
Artifact18
Book1
Elk1
Golem1
Phyrexian1
Vedalken1
Creature18
Human4
Crab2
Horror2
Wizard2
Adventure1
Advisor1
Avatar1
Dinosaur1
Elder1
Eldrazi1
Elk1
God1
Golem1
Knight1
Leviathan1
Merfolk1
Noble1
Phyrexian1
Plant1
Vedalken1
Wall1
Party2
Sorcery16
Adventure1
Merfolk1
Wizard1
Instant12
Enchantment4
God1
Planeswalker2
Ashiok1
Jace1
Legends12
Historic28
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS21 COMBOS
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponentNear-infinite mill
Near-infinite millNear-infinite self-mill
Infinite mill
Target opponent loses the game
Infinite self-millInfinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill
Infinite mill
Each opponent loses the gameInfinite millNear-infinite lifeloss
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite mill for target opponentNear-infinite self-mill
Infinite mill
Each opponent loses the gameNear-infinite lifelossNear-infinite mill
Infinite mill for target opponentNear-infinite mill
Infinite millNear-infinite self-mill
Infinite mill for target opponent
Infinite mill for target opponentNear-infinite mill
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