COMMANDER · DECK
deadpool
Bracket 3 · Upgraded@Chem_moe_lshaft · 2025-04-28
DECK $
$472.32
MYTHIC
4
RARE
48
UNCOMMON
22
COMMON
26
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
7 cardsArtifact
13 cardsSorcery
11 cardsInstant
11 cardsLand
21 cardsMONEY CARDS·48 CARDS·$362.98
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Creature
15 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
5 cardsInstant
5 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Dualcaster Mage + Saw in Half: early arguably two-card combo, for four mana or less, pieces included
- Dualcaster Mage + Twinflame: arguably two-card combo, for six mana or less, pieces included
- Dualcaster Mage + Heat Shimmer: arguably two-card combo, for six mana or less, pieces included
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Dualcaster Mage + Saw in Half — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Dualcaster Mage + Twinflame — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Dualcaster Mage + Heat Shimmer — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Dualcaster Mage + Molten Duplication — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Dualcaster Mage + Electroduplicate — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 24 cards not in the pool
BANNED · 2
NOT IN THE POOL · 24
CURVE
COLOR
TYPES
Land36
Nonbasic19
Basic17
Mountain13
Swamp10
Creature22
Human10
Warrior3
Berserker2
Demon2
Rogue2
Soldier2
Wizard2
Bat1
Dalek1
Devil1
Elder1
Elf1
Golem1
Hero1
Lord1
Mercenary1
Minion1
Mutant1
Peasant1
Phyrexian1
Pirate1
Shaman1
Tiefling1
Time1
Vampire1
Outlaws4
Party7
Artifact15
Equipment4
Dalek1
Golem1
Instant12
Sorcery11
Enchantment7
Aura2
Legends11
Historic25
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite creature tokensInfinite creature ETBInfinite magecraft triggersInfinite creature LTBInfinite death triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
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