COMMANDER · DECK
Bunnys
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
11 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
6 cardsInstant
7 cardsLand
24 cardsMONEY CARDS·41 CARDS·$642.95
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Creature
8 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
2 cardsInstant
6 cardsLand
13 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature37
Noble26
Rabbit26
Human4
Cleric2
Glimmer1
God1
Golem1
Lizard1
Rogue1
Scout1
Sheep1
Soldier1
Spirit1
Toy1
Vampire1
Warlock1
Outlaws2
Party3
Land35
Nonbasic23
Basic12
Plains10
Mountain8
Human1
Warlock1
Artifact13
Equipment3
Golem1
Human1
Soldier1
Toy1
Enchantment8
Glimmer1
God1
Sheep1
Instant7
Sorcery6
Legends10
Historic19
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 13 cards not in the pool
BANNED · 2
NOT IN THE POOL · 13
Comments · 0
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