COMMANDER · DECK
Defense//Offense
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
36 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
4 cardsInstant
12 cardsLand
19 cardsMONEY CARDS·21 CARDS·$47.18
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Creature
9 cardsEnchantment
1 cardArtifact
3 cardsInstant
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature37
Wall21
Human6
Plant5
Golem2
Monk2
Soldier2
Spirit2
Turtle2
Bird1
Cleric1
Crocodile1
Dog1
Dragon1
Druid1
Elder1
Elk1
Illusion1
Rogue1
Outlaws1
Party2
Land36
Nonbasic16
Basic20
Plains9
Forest8
Island7
Artifact15
Wall7
Equipment2
Golem2
Instant12
Enchantment5
Aura2
Sorcery4
Legends4
Historic19
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
32 cards not in the pool
NOT IN THE POOL · 32
Comments · 0
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