MetaMox
COMMANDER · DECK
@Buck626 · 2026-08-10
DECK $
$1,403.46
MYTHIC
33
RARE
70
UNCOMMON
27
COMMON
52
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

20 cards

Enchantment

11 cards

Artifact

11 cards

Sorcery

10 cards

Instant

11 cards

Land

21 cards
SIDEBOARD82 CARDS

Creature

43 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

15 cards

Sorcery

9 cards

Instant

9 cards

Land

1 card
MONEY CARDS·92 CARDS·$1,103.86
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Planeswalker

1 card

Creature

39 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

15 cards

Sorcery

11 cards

Instant

8 cards

Land

8 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00711321831346576+
COLOR
W: 6 pipsU: 14 pipsB: 15 pipsR: 38 pipsG: 14 pipsC: 129 pips
TYPES
Land35
Nonbasic16
Basic19
Mountain7
Island5
Forest4
Plains4
Swamp4
Creature21
Dragon9
Human4
Elf2
Noble2
Bat1
Druid1
Dwarf1
Elder1
Mercenary1
Merfolk1
Ogre1
Pirate1
Rogue1
Shaman1
Spirit1
Tiefling1
Warlock1
Warrior1
Wizard1
Wolf1
Outlaws4
Party3
Enchantment12
Adventure1
Aura1
Saga1
Artifact11
Equipment2
Instant11
Sorcery10
Adventure1
Planeswalker1
Dihada1
Legends14
Historic25
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
Bracket 4
infinite extra turns
  • Near-infinite turns
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite combat phases
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite artifact ETB
  • Infinite artifact LTB
  • Infinite artifact sacrifice triggers
  • Infinite artifact tokens
  • Infinite colored mana
  • Infinite combat damage
  • Infinite combat phases
  • Infinite mana creatures you control can produce
  • Infinite Treasure tokens
  • Infinite untap of creatures you control
Bracket 1
doesn’t raise the bracket
  • Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Infinite self-mill
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for any number of opponents
  • Infinite card draw for any number of opponents
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for any number of opponents
  • Infinite card draw for any number of opponents
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for any number of opponents
  • Infinite card draw for any number of opponents
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Infinite creature tokens with haste
  • Infinite ETB
  • Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Infinite artifact ETB
  • Infinite artifact LTB
  • Infinite artifact sacrifice triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite colored mana
  • Near-infinite combat damage
  • Near-infinite Treasure tokens
  • Near-infinite combat phases
  • Near-infinite untap of creatures you control
  • Near-infinite mana creatures you control can produce
Bracket 1
doesn’t raise the bracket
  • Infinite artifact ETB
  • Infinite artifact LTB
  • Infinite artifact sacrifice triggers
  • Infinite artifact tokens
  • Near-infinite Treasure tokens
  • Near-infinite artifact ETB
  • Near-infinite artifact LTB
  • Near-infinite artifact sacrifice triggers
  • Near-infinite colored mana
  • Near-infinite combat damage
  • Near-infinite combat phases
  • Infinite colored mana
  • Infinite combat phases
  • Infinite Treasure tokens
  • Infinite untap of creatures you control
  • Infinite mana creatures you control can produce
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
  • Infinite combat damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Win the game at the beginning of your next upkeep
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
CEDH
Not cEDH
  • 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
Group
Color
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