COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
27 cardsEnchantment
2 cardsArtifact
11 cardsSorcery
5 cardsInstant
15 cardsLand
11 cardsMONEY CARDS·26 CARDS·$104.10
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Creature
11 cardsEnchantment
1 cardsArtifact
6 cardsSorcery
3 cardsInstant
5 cardsCURVE
COLOR
TYPES
Land39
Nonbasic9
Basic30
Island16
Swamp16
Creature28
Horror5
Human5
Crab3
Illusion2
Leviathan2
Nightmare2
Phyrexian2
Wall2
Wizard2
Zombie2
Adventure1
Advisor1
Bird1
Cleric1
Cyberman1
Faerie1
Fish1
God1
Golem1
Juggernaut1
Knight1
Mutant1
Rogue1
Shapeshifter1
Outlaws1
Party4
Artifact15
Bird1
Cyberman1
Equipment1
Golem1
Juggernaut1
Phyrexian1
Instant15
Sorcery6
Adventure1
Nightmare1
Enchantment5
God1
Horror1
Nightmare1
Legends9
Historic23
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Near-infinite mill
Infinite mill for target opponentNear-infinite self-mill
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Infinite self-millInfinite mill for target opponent
Infinite mill for target opponent