COMMANDER · DECK
kicks
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
6 cardsEnchantment
4 cardsArtifact
11 cardsSorcery
4 cardsInstant
38 cardsLand
6 cardsMONEY CARDS·29 CARDS·$235.65
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Creature
2 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
2 cardsInstant
13 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Instant39
Arcane2
Land36
Nonbasic4
Basic32
Island21
Plains12
Artifact13
Equipment3
Golem1
Jellyfish1
Creature7
Human3
Wizard2
Bird1
Cat1
Cleric1
Equipment1
Golem1
Jellyfish1
Soldier1
Spirit1
Party3
Enchantment4
Aura1
Class1
Sorcery4
Legends4
Historic16
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
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