COMMANDER · DECK
Locusts
No bracket · Banned2020-04-07
BANNED: 2 CARDS
DECK $
$1,456.84
MYTHIC
8
RARE
46
UNCOMMON
23
COMMON
22
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
10 cardsEnchantment
5 cardsArtifact
19 cardsSorcery
7 cardsInstant
22 cardsLand
29 cardsMONEY CARDS·71 CARDS·$1,155.13
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Planeswalker
1 cardsCreature
7 cardsEnchantment
5 cardsArtifact
15 cardsSorcery
6 cardsInstant
17 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 2
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- The Locust God + Sage of the Falls — Bracket 4, early two-card combo, with no mana to spend
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Narset, Parter of Veils + Teferi's Puzzle Box — Bracket 3, locks the table
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- The Locust God + Skullclamp + Phyrexian Altar — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic28
Basic7
Island9
Mountain4
Equipment1
Instant22
Artifact21
Equipment5
Creature11
Wizard7
Human5
Drake1
Eldrazi1
Goblin1
God1
Merfolk1
Pirate1
Vedalken1
Outlaws1
Party7
Sorcery7
Enchantment6
Planeswalker2
Dack1
Narset1
Legends10
Historic30
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite draw triggersInfinite lootingNear-infinite creature tokens with hasteNear-infinite ETB
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite card drawNear-infinite death triggersNear-infinite ETBNear-infinite LTBNear-infinite sacrifice triggers
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock