COMMANDER · DECK
Alternate Fun Conditions
2017-01-31
ONLY 99 CARDSNO COMMANDER
DECK $
$412.32
MYTHIC
14
RARE
36
UNCOMMON
22
COMMON
26
MAIN99 CARDS
Planeswalker
1 cardsCreature
23 cardsEnchantment
21 cardsArtifact
13 cardsSorcery
2 cardsInstant
3 cardsLand
31 cardsMONEY CARDS·42 CARDS·$316.63
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Creature
14 cardsEnchantment
16 cardsArtifact
7 cardsSorcery
1 cardsInstant
2 cardsLand
2 cardsCURVE
COLOR
TYPES
Land36
Nonbasic26
Basic10
Gate10
Forest2
Island2
Mountain2
Plains2
Swamp2
Enchantment26
Aura1
Boar1
Centaur1
God1
Human1
Siren1
Soldier1
Creature23
Human6
Angel2
Spirit2
Wizard2
Advisor1
Avatar1
Beast1
Boar1
Cat1
Centaur1
Dog1
Dragon1
Druid1
Efreet1
Elemental1
Fish1
God1
Horror1
Merfolk1
Minion1
Phyrexian1
Shapeshifter1
Siren1
Soldier1
Treefolk1
Party2
Artifact14
Angel1
Equipment1
Instant3
Sorcery2
Planeswalker1
Vraska1
Legends7
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Win the game
Win the game at the beginning of your next upkeep
Near-infinite lifegainWin the game at the beginning of your next upkeep
Infinite self-mill
Infinite self-mill
Win the game at the beginning of your next upkeep