COMMANDER · DECK
Urza's Legacy
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
27 cardsEnchantment
1 cardArtifact
24 cardsSorcery
2 cardsInstant
11 cardsLand
17 cardsSIDEBOARD58 CARDS
Planeswalker
3 cardsCreature
19 cardsEnchantment
3 cardsArtifact
18 cardsSorcery
3 cardsInstant
9 cardsLand
3 cardsMAYBE118 CARDS
Planeswalker
2 cardsCreature
39 cardsEnchantment
9 cardsArtifact
32 cardsSorcery
16 cardsInstant
16 cardsLand
4 cardsMONEY CARDS·161 CARDS·$1,571.77
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Planeswalker
4 cardsCreature
48 cardsEnchantment
9 cardsArtifact
47 cardsSorcery
14 cardsInstant
19 cardsLand
20 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Artifact41
Construct4
Phyrexian3
Golem2
Artificer1
Assembly-worker1
Cyberman1
Equipment1
Horror1
Jellyfish1
Myr1
Ninja1
Robot1
Shapeshifter1
Spacecraft1
Vedalken1
Land36
Nonbasic18
Basic18
Island18
Urza's2
Cave1
Planet1
Rogue1
Saga1
Shapeshifter1
Weird1
Creature28
Artificer5
Phyrexian5
Construct4
Human3
Cat2
Golem2
Horror2
Praetor2
Shapeshifter2
Vedalken2
Advisor1
Assembly-worker1
Beast1
Cyberman1
Detective1
Druid1
Equipment1
God1
Jellyfish1
Kraken1
Merfolk1
Myr1
Ninja1
Robot1
Rogue1
Spirit1
Weird1
Wizard1
Outlaws1
Party2
Instant13
Enchantment3
God1
Saga1
Urza's1
Sorcery3
Legends16
Historic53
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS30 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Skip your draw steps
- Lock
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite colorless mana
Bracket 3
locks the table
- Each opponent shuffles their hand into their library during their draw step
- Opponents can't draw cards during their turn
- Lock
Bracket 3
locks the table
- You control one opponent on each of their turns
- Lock
Bracket 3
locks the table
- You control one opponent on each of their turns
- Lock
Bracket 3
locks the table
- Lock
- Prevent all damage that would be dealt to you
- You have protection from everything
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- You have protection from everything
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite mana nonland permanents you control can produce
- Infinite untap of nonland permanents you control
- Infinite copies of abilities you control on the stack
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite colorless mana
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite blue mana
- Exile your library
- Cast all spells in your library
- Infinite Map tokens
Bracket 1
doesn’t raise the bracket
- Infinite artifact tokens
- Infinite blue mana
- Exile your library
- Cast all spells in your library
- Infinite Map tokens
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite storm count
- Infinite tapped creature tokens
ALSO NEEDS
Artifact with MV = 0
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite blinking
- Infinite blue mana
- Infinite creature tokens
- Cast all spells in your library
- Exile your library
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite tapped creature tokens
Bracket 1
doesn’t raise the bracket
- Infinite blue mana
- Exile your library
- Cast all spells in your library
- Infinite Map tokens
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite storm count
- Infinite tapped creature tokens
Bracket 1
doesn’t raise the bracket
- Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite tapped creature tokens
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite tapped creature tokens
- Infinite tapped Map tokens
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite untap of artifacts you control
- Infinite colorless mana
- Infinite mana artifacts you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite lifegain triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards, commander banned as a commander
BANNED · 4
BANNED AS A COMMANDER · 1
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 19 cards not in the pool
BANNED · 2
NOT IN THE POOL · 19
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