COMMANDER · DECK
Niv-Mizzet, Parun (ZDR Commander v1.2)
Bracket 4 · Optimized2020-08-24
DECK $
$814.53
MYTHIC
7
RARE
39
UNCOMMON
21
COMMON
33
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
9 cardsEnchantment
5 cardsArtifact
12 cardsSorcery
15 cardsInstant
21 cardsLand
20 cardsMONEY CARDS·50 CARDS·$637.36
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Planeswalker
1 cardCreature
7 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
9 cardsInstant
12 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Narset's Reversal + Isochron Scepter: infinite extra turns
- Curiosity + Niv-Mizzet, Parun: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Curiosity + Niv-Mizzet, Parun — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
7 banned cards
BANNED · 7
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 21 cards not in the pool
BANNED · 4
NOT IN THE POOL · 21
CURVE
COLOR
TYPES
Land36
Nonbasic18
Basic18
Island15
Mountain6
Instant23
Sorcery17
Artifact13
Horror1
Phyrexian1
Creature10
Human3
Wizard3
Dragon2
Archer1
Dwarf1
Goblin1
God1
Horror1
Noble1
Phyrexian1
Scout1
Shaman1
Wall1
Party3
Enchantment5
Aura2
Planeswalker1
Narset1
Legends6
Historic19
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite draw triggersInfinite card drawNear-infinite damage
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite magecraft triggers
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