MetaMox
COMMANDER · DECK

cecil + white (duplicated from iFrobama)

@iFrobama · 2026-09-10
DECK $
$1,337.45
MYTHIC
17
RARE
60
UNCOMMON
13
COMMON
25
COMMAND2 CARDS
MAIN98 CARDS

Planeswalker

1 card

Creature

16 cards

Enchantment

4 cards

Artifact

19 cards

Sorcery

13 cards

Instant

11 cards

Land

27 cards
MONEY CARDS·77 CARDS·$1,058.92
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Planeswalker

1 card

Creature

15 cards

Enchantment

3 cards

Artifact

16 cards

Sorcery

12 cards

Instant

10 cards

Land

20 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
201011921233465126+
COLOR
W: 10 pipsU: 32 pipsB: 30 pipsR: 11 pipsC: 122 pips
TYPES
Land34
Nonbasic23
Basic11
Island8
Mountain6
Swamp6
Plains4
Town1
Artifact20
Equipment1
Human1
Soldier1
Creature18
Human8
Wizard6
Rogue3
Elemental2
Hero2
Sorcerer2
Ape1
Avatar1
Bard1
Beast1
Cat1
Faerie1
Goblin1
Halfling1
Merfolk1
Noble1
Soldier1
Sphinx1
Spider1
Spirit1
Symbiote1
Warrior1
Outlaws3
Party10
Sorcery13
Lesson1
Instant11
Lesson1
Enchantment4
Aura1
Planeswalker1
Narset1
Legends11
Historic29
LAND PROBABILITY
34 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.2%
TURN 544.2%
TURN 666.9%
TURN 782.4%
COMBOS8 COMBOS
Bracket 4
infinite extra turns
  • Near-infinite turns
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Infinite card draw
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Infinite draw triggers
  • Near-infinite storm count
Group
Color
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