COMMANDER · DECK
We got rocks
Bracket 4 · Optimized@Briar223 · 2025-12-17
DECK $
$8,824.45
MYTHIC
12
RARE
37
UNCOMMON
31
COMMON
30
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
7 cardsArtifact
59 cardsSorcery
1 cardInstant
4 cardsLand
18 cardsMAYBE10 CARDS
Planeswalker
1 cardCreature
1 cardArtifact
4 cardsSorcery
3 cardsInstant
1 cardMONEY CARDS·69 CARDS·$7,049.30
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Planeswalker
1 cardCreature
5 cardsArtifact
39 cardsSorcery
4 cardsInstant
5 cardsLand
15 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 10 game changers — Bracket 3 allows 3
- Painter's Servant + Grindstone: arguably two-card combo, for six mana or less, pieces included
- Sensei's Divining Top + Etherium Sculptor + Mm'menon, the Right Hand: late two-card combo, for eight mana or less, pieces included
- Rings of Brighthearth + Basalt Monolith: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Painter's Servant + Grindstone — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Sensei's Divining Top + Etherium Sculptor + Mm'menon, the Right Hand — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Rings of Brighthearth + Basalt Monolith — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
16 banned cards
BANNED · 16
CEDH
Reads as cEDH
- 10 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
5 banned cards, 36 cards not in the pool
BANNED · 5
NOT IN THE POOL · 36
CURVE
COLOR
TYPES
Artifact64
Equipment4
Clue2
Artificer1
Book1
Construct1
Food1
Jellyfish1
Scarecrow1
Vedalken1
Land29
Nonbasic18
Basic11
Island11
Desert1
Saga1
Urza's1
Weird1
Creature8
Jellyfish2
Wizard2
Advisor1
Artificer1
Construct1
Equipment1
Human1
Merfolk1
Scarecrow1
Vedalken1
Weird1
Party2
Instant5
Sorcery2
Enchantment1
Saga1
Urza's1
Legends7
Historic68
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite untap of artifacts you controlInfinite colored manaInfinite mana artifacts you control can produce
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite card drawNear-infinite storm countInfinite draw triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite untap of artifacts you controlInfinite colorless manaInfinite mana artifacts you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite self-millInfinite mill for target opponent
Infinite card drawNear-infinite storm countInfinite draw triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
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