COMMANDER · DECK
bracket 5 mono black
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
5 cardsEnchantment
11 cardsArtifact
25 cardsSorcery
12 cardsInstant
10 cardsLand
17 cardsMONEY CARDS·70 CARDS·$5,194.55
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Creature
6 cardsEnchantment
9 cardsArtifact
20 cardsSorcery
11 cardsInstant
9 cardsLand
15 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic16
Basic20
Swamp20
Saga1
Urza's1
Artifact25
Enchantment12
Aura1
Faerie1
Saga1
Urza's1
Sorcery12
Instant11
Creature6
Human2
Phyrexian2
Rogue2
Archer1
Dauthi1
Horror1
Minion1
Orc1
Praetor1
Wizard1
Outlaws2
Party3
Legends11
Historic34
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 15 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS8 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite mill
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite lifeloss
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Exile target opponent's library
Bracket 1
doesn’t raise the bracket
- Exile target opponent's library
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw for target opponent
- Near-infinite draw triggers for target opponent
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on a creature
- Near-infinite card draw for target opponent
- Near-infinite damage
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
19 banned cards
BANNED · 19
CEDH
Reads as cEDH
- 15 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
5 banned cards, 31 cards not in the pool
BANNED · 5
NOT IN THE POOL · 31
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