MetaMox
COMMANDER · DECK
@Abulense · 2026-06-28
Baron Helmut Zemo
DECK $
$960.98
MYTHIC
44
RARE
109
UNCOMMON
49
COMMON
64
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 card

Creature

29 cards

Enchantment

6 cards

Artifact

3 cards

Sorcery

15 cards

Instant

7 cards

Land

12 cards
SIDEBOARD66 CARDS

Planeswalker

2 cards

Creature

28 cards

Enchantment

6 cards

Artifact

10 cards

Sorcery

17 cards

Instant

3 cards
MAYBE100 CARDS

Planeswalker

1 card

Creature

33 cards
NAMECOSTPRICE

Enchantment

16 cards

Artifact

9 cards

Sorcery

21 cards

Instant

15 cards

Land

5 cards
MONEY CARDS·115 CARDS·$728.04
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Planeswalker

4 cards

Creature

38 cards
NAMECOSTPRICE

Enchantment

18 cards

Artifact

10 cards

Sorcery

26 cards

Instant

11 cards

Land

8 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0051142937465206+
COLOR
B: 133 pipsC: 131 pips
TYPES
Land38
Nonbasic11
Basic27
Swamp28
Creature30
Demon6
Human6
Phyrexian4
Horror3
Noble3
Zombie3
Angel2
Nightmare2
Villain2
Warlock2
Advisor1
Avatar1
C'tan1
Dragon1
Elder1
Elemental1
God1
Imp1
Merfolk1
Minion1
Skeleton1
Sorcerer1
Spirit1
Troll1
Warrior1
Wurm1
Outlaws2
Party1
Sorcery16
Troll1
Warlock1
Instant8
Enchantment6
Background2
Saga1
Artifact3
Planeswalker1
Ral1
Legends16
Historic19
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS13 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite self-mill
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite mill
  • Infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss for target opponent
  • Near-infinite lifegain
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain triggers
  • Infinite self-discard triggers
  • Near-infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for all players
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for all players
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Near-infinite black mana
  • Near-infinite card draw
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite looting
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss for target opponent
  • Target opponent loses the game
Group
Color
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