COMMANDER · DECK
Budget Winota
Bracket 3 · Upgraded2020-10-26
DECK $
$313.29
MYTHIC
4
RARE
43
UNCOMMON
20
COMMON
32
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
43 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
1 cardInstant
7 cardsLand
12 cardsMONEY CARDS·32 CARDS·$234.71
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Creature
12 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
1 cardInstant
6 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Splinter Twin + Village Bell-Ringer: late two-card combo, for eight mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Village Bell-Ringer: late two-card combo, for eight mana or less, pieces included
- Combat Celebrant + Kiki-Jiki, Mirror Breaker: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Splinter Twin + Village Bell-Ringer — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Village Bell-Ringer — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Combat Celebrant + Kiki-Jiki, Mirror Breaker — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 21 cards not in the pool
BANNED · 2
NOT IN THE POOL · 21
CURVE
COLOR
TYPES
Creature44
Human21
Soldier7
Cleric6
Goblin5
Spirit4
Wizard4
Warrior3
Myr2
Pirate2
Thopter2
Ape1
Artificer1
Barbarian1
Berserker1
Bird1
Cat1
Construct1
Dog1
Fox1
Horror1
Kithkin1
Knight1
Kor1
Mercenary1
Nymph1
Pegasus1
Phyrexian1
Ranger1
Samurai1
Scout1
Shaman1
Outlaws3
Party13
Land33
Nonbasic10
Basic23
Plains13
Mountain10
Artifact16
Myr2
Thopter2
Cleric1
Construct1
Equipment1
Horror1
Human1
Phyrexian1
Vehicle1
Enchantment9
Aura2
Spirit2
Curse1
Nymph1
Instant7
Planeswalker1
Chandra1
Sorcery1
Legends10
Historic23
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite creature tokens with hasteInfinite ETB
Infinite combat phasesInfinite creature tokens with hasteInfinite ETB
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Infinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersPut all Equipment cards from your library onto the battlefield
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
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