COMMANDER · DECK
Big Birb
Bracket 3 · Upgraded@jjordan314 · 2024-10-09
DECK $
$256.14
MYTHIC
7
RARE
23
UNCOMMON
24
COMMON
46
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
33 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
12 cardsInstant
5 cardsLand
4 cardsMONEY CARDS·31 CARDS·$187.36
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Creature
14 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
4 cardsInstant
2 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Maha, Its Feathers Night + Kaervek, the Spiteful: locks the table
- Maha, Its Feathers Night + Night of Souls' Betrayal: locks the table
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Maha, Its Feathers Night + Kaervek, the Spiteful — Bracket 3, locks the table
- Maha, Its Feathers Night + Night of Souls' Betrayal — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Land35
Nonbasic3
Basic32
Swamp32
Creature34
Phyrexian8
Human7
Elemental4
Spirit4
Vampire4
Zombie4
Shaman3
Assassin2
Horror2
Rogue2
Warlock2
Warrior2
Ally1
Bird1
Cleric1
Dragon1
Fungus1
Gremlin1
Horse1
Insect1
Lhurgoyf1
Minion1
Myr1
Nightmare1
Noble1
Rat1
Snail1
Specter1
Wizard1
Wurm1
Outlaws6
Party6
Sorcery12
Enchantment9
Aura2
Curse1
Room1
Artifact6
Equipment1
Myr1
Phyrexian1
Instant5
Legends11
Historic17
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · locks the tableReduce the toughness of creatures opponents control to 0Creatures opponents control die upon enteringLock
Bracket 3 · locks the tableReduce the toughness of creatures opponents control to 0Creatures opponents control die upon enteringLock
Destroy all creatures opponents control during each turn
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