COMMANDER · DECK
Yorion, Sky Normad
Bracket 4 · Optimized2020-11-06
245 CARDS (LIMIT 100)SINGLETON: 2 CARDS
DECK $
$576.27
MYTHIC
21
RARE
89
UNCOMMON
83
COMMON
52
COMMAND1 CARD
Creature
1 cardMAIN244 CARDS
Planeswalker
7 cardsCreature
78 cardsEnchantment
42 cardsArtifact
49 cardsSorcery
6 cardsInstant
20 cardsLand
25 cardsMAYBE2 CARDS
Creature
2 cardsMONEY CARDS·88 CARDS·$407.22
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Planeswalker
5 cardsCreature
24 cardsEnchantment
13 cardsArtifact
18 cardsSorcery
4 cardsInstant
10 cardsLand
14 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 2 mass land denial cards — only Bracket 4 allows it
- 1 game changer — Brackets 1 and 2 allow none
- Azor, the Lawbringer + Deadeye Navigator: locks the table
- Azor, the Lawbringer + Soulherder: locks the table
- Azor, the Lawbringer + Thassa, Deep-Dwelling: locks the table
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 2
EXTRA TURNS · 0
None
COMBOS · 4
- Azor, the Lawbringer + Deadeye Navigator — Bracket 3, locks the table
- Azor, the Lawbringer + Soulherder — Bracket 3, locks the table
- Azor, the Lawbringer + Thassa, Deep-Dwelling — Bracket 3, locks the table
- Brago, King Eternal + Strionic Resonator — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 78 cards not in the pool
BANNED · 3
NOT IN THE POOL · 78
CURVE
COLOR
TYPES
Creature80
Human22
Wizard11
Angel7
Elemental6
Spirit6
Soldier5
Giant4
Knight4
Merfolk3
Sphinx3
Artificer2
Avatar2
Beast2
Bird2
Cat2
Cleric2
Dog2
Illusion2
Noble2
Octopus2
Phyrexian2
Rogue2
Adventure1
Advisor1
Archon1
Centaur1
Construct1
Dinosaur1
Dragon1
Drake1
Elder1
Eldrazi1
Elephant1
Elk1
Faerie1
Fish1
God1
Golem1
Horror1
Jellyfish1
Kor1
Monk1
Myr1
Scout1
Serpent1
Wall1
Whale1
Zombie1
Outlaws2
Party15
Artifact53
Equipment3
Bird1
Cat1
Construct1
Golem1
Myr1
Enchantment44
Aura7
Saga2
God1
Land41
Nonbasic23
Basic18
Island11
Plains11
Desert2
Instant20
Sorcery9
Adventure1
Giant1
Planeswalker7
Elspeth3
Dovin1
Jace1
Narset1
Venser1
Legends22
Historic75
LAND PROBABILITY
41 LANDS · 244 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 449.5%
TURN 581.7%
TURN 694.6%
TURN 798.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Infinite ETBInfinite LTB
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Infinite blinkingInfinite colored manaInfinite ETBInfinite LTB
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Infinite creature ETBInfinite creature LTB
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite mana artifacts you control can produce
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