COMMANDER · DECK
Vanilla Beatdown
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
33 cardsEnchantment
10 cardsArtifact
4 cardsSorcery
10 cardsInstant
7 cardsLand
9 cardsMONEY CARDS·10 CARDS·$69.23
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Creature
4 cardsEnchantment
2 cardsArtifact
1 cardInstant
2 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic7
Basic28
Forest19
Plains11
Creature34
Human8
Warrior5
Dinosaur4
Druid4
Beast3
Cat3
Adventure2
Bear2
Elemental2
Wurm2
Ally1
Centaur1
Dog1
Elf1
Fox1
Giant1
Horror1
Horse1
Insect1
Knight1
Kor1
Peasant1
Phyrexian1
Scout1
Soldier1
Treefolk1
Wolf1
Party5
Enchantment11
Giant1
Sorcery11
Adventure1
Druid1
Treefolk1
Instant8
Adventure1
Human1
Peasant1
Artifact4
Equipment1
Legends5
Historic9
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
27 cards not in the pool
NOT IN THE POOL · 27
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