COMMANDER · DECK
Nothing is True, Everything is Permitted.
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
32 cardsEnchantment
10 cardsArtifact
12 cardsSorcery
5 cardsInstant
3 cardsLand
16 cardsMONEY CARDS·41 CARDS·$509.64
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Creature
19 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
3 cardsInstant
2 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic6
Basic31
Swamp9
Island6
Mountain6
Forest5
Plains5
Town1
Creature33
Assassin25
Human21
Vampire5
Pirate3
Bird2
Beast1
Citizen1
Dog1
Druid1
Dwarf1
Goblin1
Halfling1
Scout1
Shaman1
Warlock1
Werewolf1
Outlaws26
Artifact12
Equipment7
Enchantment10
Saga1
Sorcery5
Instant3
Legends29
Historic37
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Put all creature cards from your library onto the battlefield
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards, commander banned as a commander
BANNED · 2
BANNED AS A COMMANDER · 1
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 38 cards not in the pool
BANNED · 1
NOT IN THE POOL · 38
Comments · 0
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