COMMANDER · DECK
Sisay, High Queen of Filory
Bracket 4 · Optimized2020-04-26
ONLY 98 CARDS
DECK $
$942.93
MYTHIC
30
RARE
59
UNCOMMON
24
COMMON
5
COMMAND1 CARD
Creature
1 cardsMAIN97 CARDS
Planeswalker
24 cardsCreature
17 cardsEnchantment
3 cardsArtifact
15 cardsSorcery
3 cardsInstant
3 cardsLand
32 cardsMAYBE21 CARDS
Planeswalker
1 cardsCreature
10 cardsEnchantment
3 cardsArtifact
1 cardsSorcery
1 cardsLand
5 cardsMONEY CARDS·83 CARDS·$741.45
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Planeswalker
17 cardsCreature
20 cardsEnchantment
5 cardsArtifact
13 cardsSorcery
2 cardsInstant
3 cardsLand
23 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Aminatou, the Fateshifter + Teferi, Master of Time + Nicol Bolas, Dragon-God + Karn Liberated: infinite extra turns
- Aminatou, the Fateshifter + Nicol Bolas, Dragon-God + Oath of Teferi: mass land denial
- Nicol Bolas, Dragon-God + Aminatou, the Fateshifter + The Chain Veil: mass land denial
- and 10 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 13
- Aminatou, the Fateshifter + Teferi, Master of Time + Nicol Bolas, Dragon-God + Karn Liberated — Bracket 4, infinite extra turns
- Aminatou, the Fateshifter + Nicol Bolas, Dragon-God + Oath of Teferi — Bracket 4, mass land denial
- Nicol Bolas, Dragon-God + Aminatou, the Fateshifter + The Chain Veil — Bracket 4, mass land denial
- Jegantha, the Wellspring + Sisay, Weatherlight Captain + Derevi, Empyrial Tactician + Najeela, the Blade-Blossom + Samut, Voice of Dissent — Bracket 4, early two-card combo, for four mana or less
- Najeela, the Blade-Blossom + Derevi, Empyrial Tactician — Bracket 3, early arguably two-card combo, with no mana to spend
- Incubation Druid + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + Faeburrow Elder — Bracket 3, early arguably two-card combo, with no mana to spend
- Faeburrow Elder + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Teferi, Temporal Archmage + The Chain Veil — Bracket 3, early arguably two-card combo, with no mana to spend
- Sisay, Weatherlight Captain + Intruder Alarm + Cryptolith Rite — Bracket 2, arguably two-card combo, with no mana to spend
- Sisay, Weatherlight Captain + Jegantha, the Wellspring + Intruder Alarm — Bracket 2, arguably two-card combo, with no mana to spend
- Jegantha, the Wellspring + Freed from the Real — Bracket 2, arguably two-card combo, with no mana to spend
- Sisay, Weatherlight Captain + Intruder Alarm + Faeburrow Elder — Bracket 2, arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land32
Nonbasic32
Lair5
Island4
Mountain3
Forest2
Plains1
Swamp1
Planeswalker24
Teferi4
Ashiok2
Karn2
Kiora2
Aminatou1
Angrath1
Bolas1
Dack1
Domri1
Jace1
Kaya1
Liliana1
Narset1
Oko1
Samut1
Tamiyo1
Yanggu1
Creature18
Human8
Druid3
Wizard3
Angel2
Illusion2
Advisor1
Artificer1
Bird1
Dog1
Elemental1
Elk1
God1
Horror1
Merfolk1
Phyrexian1
Soldier1
Treefolk1
Warrior1
Zombie1
Party4
Artifact15
Equipment4
Enchantment5
God1
Instant4
Sorcery3
Legends45
Historic58
LAND PROBABILITY
32 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.4%
TURN 548.0%
TURN 670.7%
TURN 785.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite colored manaInfinite combat phasesInfinite creature ETBInfinite mana permanents you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Infinite blinking of permanentsInfinite ETBInfinite LTBInfinite mana lands you control can produce
Infinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Infinite colored manaPut most creature cards from your library onto the battlefield
Bracket 4 · mass land denialExile all permanents opponents controlInfinite planeswalker activationsInfinite card drawInfinite draw triggersMass Land Denial
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 2 · arguably two-card combo, with no mana to spendInfinite black mana that can't be spent to pay generic mana costsInfinite green mana that can't be spent to pay generic mana costsInfinite red mana that can't be spent to pay generic mana costsInfinite white mana that can't be spent to pay generic mana costs
Bracket 2 · arguably two-card combo, with no mana to spendPut a selection of creature cards from your library onto the battlefield
Bracket 4 · early two-card combo, for four mana or lessInfinite colored manaInfinite combat phasesInfinite ETBInfinite creature tokens with hasteInfinite mana permanents you control can produce
Bracket 2 · arguably two-card combo, with no mana to spendPut a selection of creature cards from your library onto the battlefield
Infinite ETBInfinite combat phasesInfinite creature tokens with hasteInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Bracket 2 · arguably two-card combo, with no mana to spendPut a selection of creature cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite colored manaInfinite colorless manaInfinite planeswalker activations
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite combat phasesInfinite creature ETBInfinite lifegainInfinite lifegain triggers
Bracket 4 · mass land denialExile all of your opponents' permanents and handsInfinite card drawInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceMass Land Denial