MetaMox
COMMANDER · DECK

Sisay, High Queen of Filory

Bracket 4 · Optimized
2020-04-26
ONLY 98 CARDS
DECK $
$942.93
MYTHIC
30
RARE
59
UNCOMMON
24
COMMON
5
COMMAND1 CARD

Creature

1 cards
MAIN97 CARDS

Planeswalker

24 cards

Creature

17 cards

Enchantment

3 cards

Artifact

15 cards

Sorcery

3 cards

Instant

3 cards

Land

32 cards
NAMECOSTPRICE
MONEY CARDS·83 CARDS·$741.45
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Planeswalker

17 cards

Creature

20 cards

Enchantment

5 cards

Artifact

13 cards

Sorcery

2 cards

Instant

3 cards

Land

23 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 game changers — Bracket 3 allows 3
  • Aminatou, the Fateshifter + Teferi, Master of Time + Nicol Bolas, Dragon-God + Karn Liberated: infinite extra turns
  • Aminatou, the Fateshifter + Nicol Bolas, Dragon-God + Oath of Teferi: mass land denial
  • Nicol Bolas, Dragon-God + Aminatou, the Fateshifter + The Chain Veil: mass land denial
  • and 10 more combos that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 13
CURVE
2041822331845556+
COLOR
W: 16.5 pipsU: 34.5 pipsB: 15.5 pipsR: 8.5 pipsG: 13 pipsC: 129 pips
TYPES
Land32
Nonbasic32
Lair5
Island4
Mountain3
Forest2
Plains1
Swamp1
Planeswalker24
Teferi4
Ashiok2
Karn2
Kiora2
Aminatou1
Angrath1
Bolas1
Dack1
Domri1
Jace1
Kaya1
Liliana1
Narset1
Oko1
Samut1
Tamiyo1
Yanggu1
Creature18
Human8
Druid3
Wizard3
Angel2
Illusion2
Advisor1
Artificer1
Bird1
Dog1
Elemental1
Elk1
God1
Horror1
Merfolk1
Phyrexian1
Soldier1
Treefolk1
Warrior1
Zombie1
Party4
Artifact15
Equipment4
Enchantment5
God1
Instant4
Sorcery3
Legends45
Historic58
LAND PROBABILITY
32 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.4%
TURN 548.0%
TURN 670.7%
TURN 785.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite colored manaInfinite combat phasesInfinite creature ETBInfinite mana permanents you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Infinite blinking of permanentsInfinite ETBInfinite LTBInfinite mana lands you control can produce
Infinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Infinite colored manaPut most creature cards from your library onto the battlefield
Bracket 4 · mass land denialExile all permanents opponents controlInfinite planeswalker activationsInfinite card drawInfinite draw triggersMass Land Denial
Bracket 2 · arguably two-card combo, with no mana to spendInfinite black mana that can't be spent to pay generic mana costsInfinite green mana that can't be spent to pay generic mana costsInfinite red mana that can't be spent to pay generic mana costsInfinite white mana that can't be spent to pay generic mana costs
Bracket 2 · arguably two-card combo, with no mana to spendPut a selection of creature cards from your library onto the battlefield
Bracket 4 · early two-card combo, for four mana or lessInfinite colored manaInfinite combat phasesInfinite ETBInfinite creature tokens with hasteInfinite mana permanents you control can produce
Bracket 2 · arguably two-card combo, with no mana to spendPut a selection of creature cards from your library onto the battlefield
Infinite ETBInfinite combat phasesInfinite creature tokens with hasteInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Bracket 2 · arguably two-card combo, with no mana to spendPut a selection of creature cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite colored manaInfinite colorless manaInfinite planeswalker activations
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite combat phasesInfinite creature ETBInfinite lifegainInfinite lifegain triggers
Bracket 4 · mass land denialExile all of your opponents' permanents and handsInfinite card drawInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceMass Land Denial
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