COMMANDER · DECK
Dimir Control
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
10 cardsEnchantment
2 cardsArtifact
14 cardsSorcery
17 cardsInstant
19 cardsLand
1 cardMONEY CARDS·37 CARDS·$309.05
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Creature
7 cardsEnchantment
2 cardsArtifact
7 cardsSorcery
6 cardsInstant
15 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Basic37
Island37
Instant20
Sorcery17
Artifact15
Horse1
Creature11
Human4
Rogue3
Wizard2
Cleric1
Horror1
Horse1
Merfolk1
Shapeshifter1
Slug1
Spirit1
Troll1
Vampire1
Warrior1
Outlaws3
Party7
Enchantment2
Legends5
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 22 cards not in the pool
BANNED · 1
NOT IN THE POOL · 22
Comments · 0
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