COMMANDER · DECK
Zur the Enchanter || I hate Green
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
18 cardsEnchantment
23 cardsArtifact
8 cardsSorcery
6 cardsInstant
8 cardsLand
3 cardsMONEY CARDS·8 CARDS·$108.22
Sign in to save your threshold.
Creature
2 cardsEnchantment
4 cardsArtifact
1 cardLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Basic36
Island12
Plains12
Swamp12
Enchantment23
Aura9
Creature19
Human4
Zombie4
Knight3
Merfolk3
Wizard3
Insect2
Angel1
Bird1
Cat1
Dragon1
Fish1
Homarid1
Horror1
Horse1
Nightmare1
Phyrexian1
Rebel1
Rogue1
Scout1
Shaman1
Soldier1
Spirit1
Warrior1
Outlaws1
Party5
Artifact8
Instant8
Trap1
Sorcery6
Legends2
Historic10
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
47 cards not in the pool
NOT IN THE POOL · 47
Comments · 0
No comments yet.