MetaMox
COMMANDER · DECK

Arixmethes

Bracket 4 · Optimized
2020-08-14
105 CARDS (LIMIT 100)
DECK $
$594.29
MYTHIC
16
RARE
55
UNCOMMON
15
COMMON
45
COMMAND1 CARD

Creature

1 card
MAIN104 CARDS

Planeswalker

2 cards

Creature

22 cards

Enchantment

10 cards

Artifact

6 cards

Sorcery

12 cards

Instant

13 cards

Land

22 cards
SIDEBOARD3 CARDS

Creature

1 card

Sorcery

1 card

Instant

1 card
MONEY CARDS·67 CARDS·$453.75
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Planeswalker

2 cards

Creature

19 cards

Enchantment

11 cards

Artifact

3 cards

Sorcery

8 cards

Instant

14 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • 3 game changers — Brackets 1 and 2 allow none
  • Archetype of Imagination + Stormtide Leviathan: locks the table
  • Incubation Druid + Pemmin's Aura: arguably two-card combo, for six mana or less, pieces included
  • Incubation Druid + Freed from the Real: arguably two-card combo, for six mana or less, pieces included
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
001012221139435106+
COLOR
U: 60.5 pipsG: 37.5 pipsC: 108 pips
TYPES
Land39
Nonbasic18
Basic21
Island12
Forest11
Desert1
Creature23
Elf5
Druid4
Kraken3
Elder2
Leviathan2
Merfolk2
Wizard2
Beast1
Dinosaur1
Elemental1
Fish1
Giant1
God1
Horror1
Human1
Satyr1
Serpent1
Shaman1
Snake1
Spirit1
Party2
Enchantment16
Aura5
Elemental1
God1
Human1
Saga1
Serpent1
Wizard1
Instant14
Sorcery12
Artifact6
Equipment1
Planeswalker2
Kiora2
Legends12
Historic17
LAND PROBABILITY
39 LANDS · 104 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.1%
TURN 538.4%
TURN 660.6%
TURN 777.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite blue manaInfinite mana creatures you control can produce
Infinite blue manaInfinite mana creatures you control can produce
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite green mana
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite green mana
Infinite mana lands you control can produceInfinite blue manaInfinite untap of lands you control
Infinite mana lands you control can produceInfinite blue manaInfinite untap of lands you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Bracket 3 · locks the tableOpponents can't attack with most creaturesLock
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Group
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