COMMANDER · DECK
Robotic Annoyance
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
16 cardsEnchantment
10 cardsArtifact
12 cardsSorcery
12 cardsInstant
16 cardsLand
23 cardsMAYBE17 CARDS
Creature
6 cardsEnchantment
1 cardArtifact
5 cardsSorcery
2 cardsInstant
2 cardsLand
1 cardMONEY CARDS·81 CARDS·$906.25
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Planeswalker
1 cardCreature
17 cardsEnchantment
7 cardsArtifact
14 cardsSorcery
11 cardsInstant
14 cardsLand
17 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic22
Basic11
Plains10
Island7
Human1
Warlock1
Instant17
Artifact16
Human1
Soldier1
Vehicle1
Creature16
Human5
Faerie3
Soldier3
Wizard3
Bard2
Bird2
Spirit2
Archon1
Cleric1
Halfling1
Merfolk1
Rogue1
Thrull1
Warlock1
Outlaws2
Party5
Sorcery12
Enchantment10
Aura1
Planeswalker1
Legends10
Historic24
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS13 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Lock
ALSO NEEDS
Extra Turn Spell
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
Bracket 3
locks the table
- Counter all spells opponents cast that are created by Knowledge Pool
- Exile all spells players cast from their hands
- Lock
Bracket 3
locks the table
- Exile all spells players cast from their hand
- Players can only cast one spell per turn
- Lock
Bracket 3
locks the table
- Exile all spells players cast from their hand
- Players can only cast one spell per turn
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite mana nonland permanents you control can produce
- Infinite untap of nonland permanents you control
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards, commander banned as a commander
BANNED · 6
BANNED AS A COMMANDER · 1
CEDH
Not cEDH
- 9 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 17 cards not in the pool
BANNED · 2
NOT IN THE POOL · 17
Comments · 0
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