COMMANDER · DECK
real elf
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
45 cardsEnchantment
5 cardsArtifact
3 cardsSorcery
7 cardsInstant
3 cardsLand
24 cardsMONEY CARDS·43 CARDS·$262.96
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Creature
23 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
4 cardsInstant
3 cardsLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature46
Elf32
Druid20
Shaman6
Warrior5
Elemental4
Wolf3
Beast2
Human2
Incarnation2
Shapeshifter2
Artificer1
Demon1
Mutant1
Ooze1
Ranger1
Werewolf1
Changeling2
Party5
Land37
Nonbasic22
Basic15
Forest17
Mountain3
Plains3
Druid1
Elf1
Sorcery7
Enchantment6
Artifact3
Equipment3
Instant3
Legends10
Historic13
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
22 cards not in the pool
NOT IN THE POOL · 22
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