MetaMox
COMMANDER · DECK

A12. Jhoira

Bracket 4 · Optimized
2020-10-08
Jhoira of the Ghitu
106 CARDS (LIMIT 100)ILLEGAL: 6 CARDS
DECK $
$390.51
MYTHIC
18
RARE
39
UNCOMMON
19
COMMON
36
COMMAND1 CARD

Creature

1 card
MAIN105 CARDS

Creature

26 cards

Enchantment

7 cards

Artifact

10 cards

Sorcery

16 cards

Instant

8 cards

Card

1 card
NAMECOSTPRICE

Token

1 card
NAMECOSTPRICE

Land

20 cards
MAYBE6 CARDS

Creature

1 card
NAMECOSTPRICE

Artifact

3 cards

Sorcery

2 cards
MONEY CARDS·48 CARDS·$294.84
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Creature

14 cards

Enchantment

6 cards

Artifact

7 cards

Sorcery

12 cards

Instant

3 cards

Token

1 card
NAMECOSTPRICE

Land

5 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • 2 extra-turn cards — chaining turns is Bracket 4
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
6 cards not in the pool
DUEL COMMANDER
Not legal
1 banned card, 6 cards not in the pool
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not legal
  • 6 cards not in the pool
CURVE
906172837445286+
COLOR
U: 52 pipsR: 29 pipsC: 250 pips
TYPES
Land36
Nonbasic18
Basic18
Island9
Mountain9
Creature27
Eldrazi6
Elemental4
Elder3
Human3
Wizard3
Avatar2
Dinosaur2
Golem2
Kraken2
Phyrexian2
Ape1
Dragon1
Giant1
Insect1
Lhurgoyf1
Lizard1
Praetor1
Shaman1
Sphinx1
Party3
Sorcery16
Artifact13
Golem2
Insect1
Phyrexian1
Treasure1
Instant8
Enchantment7
Aura2
Saga1
Legends7
Historic21
LAND PROBABILITY
36 LANDS · 105 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.1%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Infinitely powerful creature until end of turnInfinite magecraft triggersInfinite red manaInfinite storm count
Each opponent loses the game
Group
Color
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