COMMANDER · DECK
who needs lands
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
26 cardsEnchantment
5 cardsArtifact
16 cardsSorcery
5 cardsInstant
6 cardsLand
29 cardsMONEY CARDS·32 CARDS·$226.28
Sign in to save your threshold.
Creature
12 cardsEnchantment
2 cardsArtifact
10 cardsSorcery
1 cardInstant
3 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land41
Nonbasic26
Basic15
Mountain9
Forest8
Swamp8
Creature27
Elf5
Insect5
Elemental3
Human3
Beast2
Druid2
Horror2
Scout2
Shaman2
Warrior2
Cleric1
Detective1
Devil1
Dragon1
Dryad1
Eldrazi1
Frog1
Monk1
Nightmare1
Noble1
Nymph1
Orc1
Snake1
Wizard1
Party4
Artifact16
Spacecraft3
Enchantment7
Aura1
Dryad1
Elemental1
Nymph1
Instant6
Lesson1
Sorcery5
Legends9
Historic24
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
Comments · 0
No comments yet.