COMMANDER · DECK
Scheming time
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
23 cardsEnchantment
12 cardsArtifact
18 cardsSorcery
3 cardsInstant
8 cardsLand
24 cardsSIDEBOARD1 CARD
Creature
1 cardMONEY CARDS·33 CARDS·$130.53
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Creature
6 cardsEnchantment
6 cardsArtifact
11 cardsInstant
4 cardsLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic21
Basic14
Swamp7
Island5
Plains4
Creature24
Human6
Villain6
Wizard4
Rogue3
Bird2
Demon2
Horror2
Knight2
Octopus2
Sphinx2
Zombie2
Advisor1
Cleric1
Doctor1
Gamma1
Giant1
God1
Phyrexian1
Pirate1
Robot1
Scientist1
Shapeshifter1
Shark1
Siren1
Sorcerer1
Spirit1
Squid1
Vampire1
Warlock1
Outlaws5
Party8
Artifact21
Equipment3
Bird1
Horror1
Phyrexian1
Robot1
Vehicle1
Villain1
Enchantment12
Class1
Plan1
Instant9
Sorcery3
Legends14
Historic34
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card, commander banned as a commander
BANNED · 1
BANNED AS A COMMANDER · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
22 cards not in the pool
NOT IN THE POOL · 22
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