COMMANDER · DECK
tribale assassini
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
28 cardsEnchantment
7 cardsArtifact
13 cardsSorcery
7 cardsInstant
8 cardsLand
27 cardsMONEY CARDS·49 CARDS·$423.12
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Planeswalker
1 cardCreature
13 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
3 cardsInstant
5 cardsLand
16 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic22
Basic13
Swamp10
Island7
Plains5
Forest4
Mountain4
Creature29
Assassin29
Human24
Vampire3
Zombie2
Pirate1
Shapeshifter1
Outlaws29
Artifact13
Equipment7
Instant8
Enchantment7
Saga1
Sorcery7
Planeswalker1
Sorin1
Legends30
Historic42
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards, commander banned as a commander
BANNED · 2
BANNED AS A COMMANDER · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
49 cards not in the pool
NOT IN THE POOL · 49
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