MetaMox
COMMANDER · DECK
@Waffleman · 2022-09-18
DECK $
$106.77
MYTHIC
2
RARE
18
UNCOMMON
25
COMMON
55
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

24 cards

Enchantment

7 cards

Artifact

1 card
NAMECOSTPRICE

Sorcery

16 cards

Instant

13 cards

Land

26 cards
MONEY CARDS·21 CARDS·$65.86
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SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00812021431045546+
COLOR
W: 13 pipsU: 14 pipsR: 10 pipsG: 42 pipsC: 102 pips
TYPES
Land38
Nonbasic22
Basic16
Forest10
Island2
Mountain2
Plains2
Creature25
Elemental4
Elf4
Human3
Snake3
Angel2
Beast2
Druid2
Monk2
Scout2
Shaman2
Ally1
Construct1
Fungus1
Illusion1
Insect1
Merfolk1
Mouse1
Ranger1
Spellshaper1
Spirit1
Sorcery16
Instant13
Enchantment7
Artifact2
Construct1
Legends7
Historic9
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS37 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Put all basic Plains from your library onto the battlefield
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Group
Color
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