COMMANDER · DECK
Mardu Control
Bracket 4 · Optimized2020-11-01
122 CARDS (LIMIT 100)
DECK $
$682.24
MYTHIC
13
RARE
55
UNCOMMON
17
COMMON
37
COMMAND1 CARD
Creature
1 cardMAIN121 CARDS
Creature
11 cardsEnchantment
53 cardsArtifact
2 cardsSorcery
12 cardsInstant
5 cardsLand
5 cardsMONEY CARDS·54 CARDS·$527.14
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Creature
6 cardsEnchantment
31 cardsArtifact
1 cardSorcery
10 cardsInstant
3 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- 4 mass land denial cards — only Bracket 4 allows it
- Avacyn, Angel of Hope + Obliterate: mass land denial
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 4
EXTRA TURNS · 0
None
COMBOS · 1
- Avacyn, Angel of Hope + Obliterate — Bracket 4, mass land denial
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
CURVE
COLOR
TYPES
Enchantment57
Aura10
Saga6
Curse4
Eldrazi1
God1
Lamia1
Minotaur1
Shaman1
Snake1
Spirit1
Land38
Nonbasic2
Basic36
Mountain12
Plains12
Swamp12
Creature12
Human4
Wizard2
Angel1
Archon1
Cleric1
Druid1
Giant1
God1
Lamia1
Minotaur1
Shaman1
Snake1
Soldier1
Spirit1
Zombie1
Party3
Sorcery12
Instant5
Artifact2
Legends8
Historic16
LAND PROBABILITY
38 LANDS · 121 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.5%
TURN 551.2%
TURN 673.5%
TURN 787.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · mass land denialDestroy all lands, creatures, and artifacts your opponents controlMass Land Denial
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Target opponent loses the game at the beginning of their next upkeep
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