MetaMox
COMMANDER · DECK

Nekusar burn

Bracket 4 · Optimized
@YeOldeGreenOne · 2024-09-21
Nekusar, the Mindrazer
DECK $
$1,505.85
MYTHIC
11
RARE
48
UNCOMMON
23
COMMON
18
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

12 cards

Enchantment

11 cards

Artifact

10 cards

Sorcery

18 cards

Instant

17 cards

Land

25 cards
MONEY CARDS·68 CARDS·$1,195.10
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Creature

13 cards

Enchantment

10 cards

Artifact

6 cards

Sorcery

17 cards

Instant

9 cards

Land

13 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 6 game changers — Bracket 3 allows 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
101112321731242526+
COLOR
U: 30 pipsB: 34 pipsR: 24 pipsC: 94 pips
TYPES
Land31
Nonbasic22
Basic9
Swamp8
Island7
Mountain7
Sorcery18
Instant17
Creature13
Wizard5
Human4
Phyrexian2
Archer1
Assassin1
Demon1
Hag1
Horror1
Knight1
Merfolk1
Orc1
Praetor1
Spirit1
Vedalken1
Zombie1
Outlaws1
Party5
Enchantment13
Aura1
Demon1
Hag1
Artifact10
Equipment1
Legends7
Historic17
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
Group
Color
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