MetaMox
COMMANDER · DECK

Hearthhul, the Worldseed (upgraded precon)

@crxscent · 2025-07-16
DECK $
$210.84
MYTHIC
9
RARE
42
UNCOMMON
17
COMMON
32
COMMAND1 CARD

Artifact

1 card
MAIN99 CARDS

Creature

29 cards
NAMECOSTPRICE

Enchantment

1 card
NAMECOSTPRICE

Artifact

6 cards

Sorcery

10 cards

Instant

9 cards

Land

30 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0041142183846556+
COLOR
B: 13 pipsR: 20 pipsG: 44 pipsC: 106 pips
TYPES
Land44
Nonbasic27
Basic17
Forest13
Swamp10
Mountain9
Creature29
Insect6
Druid4
Human4
Beast3
Elf3
Shaman3
Warrior3
Cleric2
Elemental2
Noble2
Scout2
Snake2
Ally1
Badger1
Dinosaur1
Dragon1
Dryad1
Frog1
Goblin1
Horror1
Kavu1
Minotaur1
Monk1
Nymph1
Pilot1
Plant1
Party5
Instant11
Sorcery10
Arcane1
Artifact7
Spacecraft2
Equipment1
Enchantment2
Dryad1
Nymph1
Legends16
Historic20
LAND PROBABILITY
44 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 48.9%
TURN 525.6%
TURN 644.8%
TURN 762.1%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS28 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Group
Color
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