COMMANDER · DECK
Pramikon
Bracket 4 · Optimized2021-03-28
DECK $
$548.43
MYTHIC
10
RARE
41
UNCOMMON
21
COMMON
24
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
4 cardsCreature
18 cardsEnchantment
11 cardsArtifact
10 cardsSorcery
6 cardsInstant
12 cardsLand
25 cardsMONEY CARDS·48 CARDS·$419.47
Sign in to save your threshold.
Planeswalker
2 cardsCreature
8 cardsEnchantment
10 cardsArtifact
4 cardsSorcery
5 cardsInstant
9 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Pramikon, Sky Rampart + Spark Double: locks the table
- Mystic Barrier + Clever Impersonator: locks the table
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
- Pramikon, Sky Rampart + Spark Double — Bracket 3, locks the table
- Mystic Barrier + Clever Impersonator — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
26 cards not in the pool
NOT IN THE POOL · 26
CURVE
COLOR
TYPES
Land38
Nonbasic22
Basic16
Plains11
Island10
Mountain6
Creature19
Human4
Wall4
Spirit3
Rogue2
Advisor1
Angel1
Cleric1
Giant1
Goblin1
Golem1
Illusion1
Ogre1
Pirate1
Salamander1
Shapeshifter1
Soldier1
Warrior1
Outlaws3
Party4
Instant13
Artifact11
Golem1
Enchantment11
Sorcery8
Planeswalker4
Narset1
Rowan1
Teferi1
Will1
Legends10
Historic21
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · locks the tableCreatures can't attackLock
Bracket 3 · locks the tableCreatures can't attackLock
Win the game
+ 71 CARDS NOT IN PRECON
+ Amphin Mutineer+ Approach of the Second Sun+ Arcane Denial+ Arcane Signet+ Azor's Elocutors+ Azorius Signet+ Baird, Steward of Argive+ Boros Signet+ Chaos Warp+ Chromatic Lantern+ Clifftop Retreat+ Counterspell+ Court of Grace+ Deadeye Navigator+ Dovin's Veto+ Eerie Interlude+ Fog Bank+ Fractured Identity+ Generous Gift+ Gisela, Blade of Goldnight+ Glacial Fortress+ Goblin Spymaster+ Gwafa Hazid, Profiteer+ Hallowed Fountain+ Izzet Signet+ Jeska's Will+ Kazuul, Tyrant of the Cliffs+ Luminarch Ascension+ Mangara, the Diplomat+ Mystic Barrier+ Mystic Remora+ Narset, Parter of Veils+ Narset's Reversal+ Path to Exile+ Propaganda+ Raugrin Triome+ Reliquary Tower+ Rhystic Study+ Rowan Kenrith+ Sacred Foundry+ Sea Gate Restoration // Sea Gate, Reborn+ Shatterskull Smashing // Shatterskull, the Hammer Pass+ Silundi Vision // Silundi Isle+ Smothering Tithe+ Solemn Simulacrum+ Soulherder+ Spark Double+ Spectator Seating+ Sphere of Safety+ Steam Vents+ Sulfur Falls+ Supreme Verdict+ Swan Song+ Swords to Plowshares+ Talisman of Conviction+ Talisman of Creativity+ Talisman of Progress+ Teferi, Master of Time+ Teferi's Protection+ Temple of Enlightenment+ Temple of Epiphany+ Temple of Triumph+ Time Wipe+ Training Center+ Vandalblast+ Wall of Denial+ Wall of Omens+ War's Toll+ Whirlwind of Thought+ Will Kenrith+ Windborn Muse
- 66 PRECON CARDS NOT IN DECK
- Armillary Sphere- Ash Barrens- Azorius Chancery- Azorius Locket- Backdraft Hellkite- Bloodthirsty Blade- Boros Garrison- Boros Guildgate- Burning Vengeance- Burnished Hart- Chemister's Insight- Cliffside Rescuer- Crackling Drake- Deep Analysis- Desperate Ravings- Devil's Play- Divine Reckoning- Dockside Extortionist- Dusk // Dawn- Elsha of the Infinite- Empowered Autogenerator- Faithless Looting- Farm // Market- Fervent Denial- Gerrard, Weatherlight Hero- Guttersnipe- Highland Lake- Ignite the Future- Increasing Devotion- Increasing Vengeance- Izzet Boilerworks- Izzet Guildgate- Izzet Locket- Jace's Sanctum- Leadership Vacuum- Magmaquake- Mandate of Peace- Mass Diminish- Myriad Landscape- Mystic Retrieval- Oona's Grace- Prismatic Strands- Pristine Angel- Pristine Skywise- Purify the Grave- Ral Zarek- Ray of Distortion- Refuse // Cooperate- River Kelpie- Rolling Temblor- Runic Repetition- Scaretiller- Secrets of the Dead- Sevinne, the Chronoclasm- Sevinne's Reclamation- Stone Quarry- Storm Herd- Swiftwater Cliffs- Talrand, Sky Summoner- Temple of the False God- Thalia's Geistcaller- Think Twice- Tranquil Cove- Wall of Stolen Identity- Wind-Scarred Crag- Zetalpa, Primal Dawn
Comments · 0
No comments yet.